Dragonsfoot • View topic - Beyond the Wall and Other Adventures: feedback wantedThis whole approach sounds great, since I love the idea of deciding how the characters know each other before the campaign begins. I also got this as part of a Bundle of Holding and barely looked at it. The amount of love it's been getting recently has inspired me to give the book a more thorough look, and I'm really liking what I'm seeing. I just wish I had more time to run various things. I would really love to be what the Misdirected Mark guys refer to as "polygamerous," but adult responsibilities keep getting in the way. It's an awesome game! Well, to be fair, if Reverend Adam starts preachin', we all best testify.
Further Afield- Collaborative World Building (Beyond the Wall and Other Adventures)
Re: Beyond the Wall and Other Adventures - feedback wanted. Maliki wrote: PSW wrote:. Demihumans will be shortly after, some time next week hopefully, but, if not, the week after. Ordered the print copy, and just downloaded the demi-human expansion, which is another nice addition to the core rules, adding 6 new playbooks 2 each for elves, dwarves and halflings , plus 4 new spells and 6 NPCs. I'm really hoping I get to give this a go real soon. However I have a question about religion and priests: what is the vision of the game on the cleric: they are true mage?
Downloads Character Sheet Although any scrap of paper will do, this one is arranged to be useful. For those who play online, or who like tidy things, we offer this PDF into which you can type your character information. Our friend Colin Chapman has made this extended bestiary for games of Beyond the Wall. Here you will find many new monsters, as well as rules for making the lords and ladies of the undead. Discover the story of the great talking bear who befriended the village children. Not for everyday use, this special playbook is in thanks to Bailywolf for his kind words on our behalf. Come meet a magical fox from a faraway forest.
Beyond the Wall and Other Adventures is a zero-prep roleplaying game you can play For those who play online, or who like tidy things, we offer this PDF into.
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Sorcerer Playbook Your desire was not to learn the ways of war or rulership as the other noble children did, but to study the arcane arts under the venerable court sorcerer. You took to the difficult studies well, and are now ready to take his place. You are very smart and quick-witted. Your Intelligence begins at 12, and all of your other ability scores begin at 8. Your family is respected but not trusted. No standard flies victoriously over more battlefields than yours. Your family deals in secrets and lore.